It’s been over a decade since Apple released the last of it’s Newton message pads. The Newton was revolutionary, technically advanced and a head of its time. Technologically it was a marvel, commercially it was a flop. The world simply wasn’t ready. What has changed? I’d suggest that the most important change is not the advent of the iPhone’s amazing touch screen, or it’s fancy graphics capabilities. There are all great but they are not the crucial difference that will make the iPhone a success. That big difference is wireless connectivity. A Newton was a dead-end. The only way to get things in or out of your Newton was by tethering it to your computer. With the iPhone you are permanently connected.

What we’ve seen of the iPhone so far has been fantastic. It’s little brother the iPod Touch is also a fabulous machine. But we’ve only seen the tip of the iceberg. With the unbelievably full and open SDK released yesterday we’ve seen the birth of the second phase of the iPhone (and the iPod Touch), the point where it becomes more than a cellphone, PDA, mobile internet device & music player. The iPhone has become a real computer you can carry in your pocket. Remember, the iPhone has more computing power than the desktop you were using only a decade ago. The demos during yesterday’s Apple event really brought that home to me, particularly the one by EA Games and SEGA. I hadn’t dared to hope for such an open SDK. I’m so glad my predictions were wrong.

Keep an eye on the iPhone/iPod Touch, we haven’t seen the half of what this great platform can do yet!

[tags]Apple, iPhone, Newton, SDK[/tags]